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Reviewed by Jamie Michele for Readers' Favorite
Charity Tober’s The Robot Games follows thirteen-year-old Sam Bridger, a young mechanic living in Old Atlas, the poorer half of futuristic Atlas City. Robots fill the streets, virtual reality fills the arcades, and the Robot Battle League turns giant fighting machines into the city’s biggest sport. Sam dreams of entering the league’s Junior Circuit, a tournament for teenage competitors, but the entry fee, required mentor, and battle robot put it far beyond his family’s finances. His mother also needs expensive medical treatment, making every credit Sam earns through repair jobs important at home. After wealthy league heir Lucas Draven humiliates him during an encounter in The Junction, mechanic Maddox offers Sam a job at his shop. Maddox knows far more about robot combat than Sam expects, opening a path toward the Omega Dome that once seemed impossible.
Charity Tober’s The Robot Games is brilliant middle-grade science fiction and makes the Robot Battle League ridiculously fun. The competitions are fantastic, especially when a shrinking energy barrier turns the Omega Dome itself into part of every fight. I also love the characters. Pip, Sam’s repair robot, is hilarious, with his chrome obsession and plans to bet “a million billion credits” on a match, and Cora, Maddox’s niece, gives Sam someone his own age to share the league excitement with. The science fiction elements are creative and blend organically into Atlas City. Motion-linked battle suits let competitors feel their robots’ blows, and giant wall hammers and magnetic floor zones keep every round unpredictable. Well written and enormously entertaining, readers who enjoy futuristic sports, robots, and underdog heroes will adore this.