Dream Walker


Fiction - Science Fiction
370 Pages
Reviewed on 03/14/2012
Buy on Amazon

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Author Biography

They say, “write what you know” and for Shannan Sinclair that meant writing the weird.

At a very young age, Ms. Sinclair began experiencing many strange and extraordinary paranormal events, from dream travels and actual hauntings of her childhood home, to psychic phenomena such as premonitions, telepathy, clairvoyance and clairaudience. She has even had the pleasure of a couple of UFO sightings.

As the years progressed, the experiences continued and increased, each one sending her on a quest for knowledge and understanding about the ephemeral phenomena she was experiencing firsthand.

After twenty years of studying mysticism, holistic theology, philosophy and quantum theory, Sinclair wanted to weave those concepts with some of her own experiences into a fictional adventure.

Her first novel, Dream Walker explores the question: is our mind really only contained to our brain? Or is it possible that space/time/dimension travel, although not yet something we do on a physical level, is something we have always done through consciousness?

Shannan Sinclair was born and raised in the heart of the Central Valley running barefoot through its pastures and throwing dirt clods at crop dusters. She had the courage to escape once, but soon found herself sucked right back into the undeniably charming vortex of Modesto, California.

When she isn’t saving the world as a 911 dispatch superhero, she’s a mild-mannered writer.

Alright, maybe “mild” isn’t the right word...

    Book Review

Reviewed by Alice DiNizo for Readers' Favorite

Aislen Walker awakens in a landscape of rusty dirt and gray shrubs. She recalls her name and her father's words from years before, "I love your little butt-chin, Buttercup". Then, in this barren landscape, Aislen is shot by a soldier and evaporates. Suddenly, she is back in the regular world with her mother Sabine, a hardworking waitress, in their home near the railroad tracks in a small town near Modesto, California. A local man, Scott Parrish,a writer who purchased the video game Demesne, has been killed, supposedly by his son Blake who now is curled into a ball in the corner of his room at a mental hospital. At the time of his death, Scott was writing an article about Demesne, which is actually a military training program that creates killing machines out of the video game players. One of those human killing machines is Raze Tanis, recruited from a sad, past home life. Raze is following Aislen for her father is Preston Reed, whose powers keep him from Aislen and her mother lest he endanger them. Preston contacts Aislen and instructs her on watching out for herself. As a Walker, she can transmigrate dimensions beyond everyday life. Now who can Aislen trust: her co-worker at the mental hospital, gorgeous, calm Troy, or Raze who has used his own gifts for evil purposes for a long time? And will Aislen's mother Sabine find true love in local policeman Bob Mathis who enters other dimensions while investigating Scott Parrish's murder? Read the upcoming sequel in this riveting series to find out.

Author Shannan Sinclair has created a first-rate science fiction series that will appeal tremendously to the modern world as a video game is at the story's center. The plot of "Dream Walker" flows smoothly to the end using dramatic episodes quite well. The use of different dimensions that can be entered through playing Demesne is original and integrated well into the storyline. Characters are well-created and totally believable, even when bad guys turn good and good guys are revealed to be the villains. Minor characters like old Lange, actually Ichbian from another dimension, at the mental hospital, are brilliantly woven into the text.

This book is an excellent addition to science fiction as it is original,and demands readers who can think.