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Reviewed by Cheryl E. Rodriguez for Readers' Favorite
Christopher Patterson captures your imagination, holding you hostage in the fantasy world of Dark Winds: Book Two of the Shadow's Fire Trilogy. The quest continues for the treasure and prized heirloom lost in the dwarfish city of Orvencrest. The Shadow’s influence is growing stronger, war rages; the era of The Great Peace is coming to an end. For the adventurous trio of Erik, Befel and Bryon, the world has become much larger than it seemed on the farm. The further they travel from home, the longing for its comfort grows stronger. The cost of their adventure has come with an unforeseen high price to pay - death. So much death; agonizing sorrow haunts their days and phantoms of morbid faces invade their sleep.
Overwhelmed with guilt, the young warriors grieve over the men they have killed and their fallen comrades. Erik and his companions are in constant danger; many are on their trail, some seek to right a wrong, and others to kill them before they reach the treasure. Although fate has brought them together, tensions are rising within the company of mercenaries. The opposition and competition are great. However, for Erik, Befel and Bryon, there is something more valuable than riches and an ancient heirloom; their manhood is at stake. Daily, they are being tested in faith, strength, will and purpose. As they travel closer to the mountains, there is a foreboding change in the winds; the “Dark Winds” are approaching. “Things are changing. The world is changing.” They are changing.
Dark Winds is the second book in The Shadow’s Fire Trilogy. The narrative poses two vital questions: What makes a savage? What makes a hero? Christopher Patterson is a creative and gifted storyteller. His love of fantasy, adventure, music and faith is relevant in his writing. He takes the elements of fantasy, covers them with flesh and blood, crafting an adventure that comes alive with unrestrained imagery. Vivid, brilliant and figurative language is used to paint graphic word pictures, especially regarding the barbaric battle scenes, and the fear drenched animations suffered during nightmares. The narrative begins with a band of tormented, wounded warriors. Their battle fatigue and disgruntled moods are heightened by ominous weather, bizarre blood moons, and evil surroundings. As the plot progresses, the narrative goes deeper into its primitive world, depicting horrific mountain trolls, weapons with consciences, and a subterranean dwarf kingdom. Dark Winds concludes with a brave resolve. What lies ahead is yet to be seen.