Dice Lords

A Fantasy GameLit Adventure

Fiction - Fantasy - General
228 Pages
Reviewed on 01/14/2025
Buy on Amazon

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    Book Review

Reviewed by K.C. Finn for Readers' Favorite

Dice Lords by J. Paul Roe is a fast-paced, humor-laden journey into a procedurally generated MMO (massively multiplayer online) universe that brings fresh energy to the GameLit genre. Devlin Froad, our hapless hero, must navigate a chaotic realm filled with rogue NPCs using nothing but his dice-rolling skills and razor-sharp wit. With rich world-building, snarky dialogue, and clever game mechanics, this story blends fantasy, gaming, and meta-humor into a thrilling adventure that keeps readers eagerly turning pages. Roe's clear dedication to creating an authentic gaming experience while maintaining narrative momentum, and his obvious love for GameLit which goes deeper than the original game itself, makes this story stand out in its genre for its depth and immersion.

Author J. Paul Roe's ability to craft an MMO realm that feels both familiar to gamers and accessible to newcomers is really exciting. I feel that fantasy fans who have never dipped a toe into the world of GameLit would certainly still understand everything that happens in this fast-paced plot, and pick up the in-game context very easily from the confident, natural narrative style. The sharp, witty dialogue delivers consistent humor without compromising the story's depth, while the clever integration of gaming elements enhances the immersive feel of the narrative and helps you to feel more involved in the story, and Devlin's very active role in shaping its events. What really sets this book apart for me is the feeling of watching Devlin's transformation from reluctant participant to driven hero, which manages to be both hilarious and genuinely moving as he faces disasters and challenges that slowly reshape him and his view of the world. Overall, I would certainly recommend Dice Lords for GameLit fans and fantasy readers alike, and commend Roe on a deep understanding of gaming culture and storytelling mechanics that stays with you long after you set the book down.

Cloie Belle Daffon

J. Paul Roe's Dice Lords: A Fantasy GameLit Adventure begins with Devlin Froad struggling with an abrupt breakup with his girlfriend. As if things weren't terrible enough, he was late for his gig that day, which was thankfully excused by his client, Tom. In the middle of his work, Tom left the office to get something to eat. This prompted Devlin to examine the office, particularly the strange area where Tom had been coming in and out of for the past few hours while working. However, upon entering the area and trying out the equipment he discovers, he is abruptly pulled into the AI-enhanced MMO world of the Realm at the Crossroads. Not only was his consciousness drawn into the game, but so was his body! Will Devlin be able to escape the horrors of this unfamiliar realm and return home? Find out in Dice Lords!

Dice Lords by J. Paul Roe is distinctive, action-packed, and well-written. Devlin appeared to be a lazy person from the start, but when it came down to it, he could do things that produced results. His character effectively conveys that everyone is a work in progress and that nobody is perfect. He appeared to be in the phase of his life where he was still learning more about himself. Even though Kara, Devlin's ex-girlfriend, was not highlighted as much until the latter part, I still adored her character. Despite their breakup, I appreciated her sincere concern for Devlin. Her suspicion and dissatisfaction with everything Devlin did were also understandable and proved her sincere love for him. The entire adventure that Devlin had in the game was my favorite part. Everything was explained in such detail that it played in my mind like a movie. Every time Devlin was given another task, I got excited because there was always a twist to it. In addition to being unexpected, the finale piqued my interest. From the moment Devlin got caught up in the game until the very end, everything was intriguing. I loved this book from beginning to end. I'm excited for the next book in the series! Fantastic work!

Carol Thompson

Dice Lords by J. Paul Roe is a masterclass in high fantasy and game-lit subgenres, presenting a sprawling narrative filled with intricate world-building and character development. Set in a universe where realms intersect through the fabric of a game-like reality, Roe weaves a tale that plunges readers into a vividly crafted world of fantasy, blending traditional elements with modern game mechanics. The protagonist, Devlin Froad, is unwittingly thrust into an epic quest within this game world, marked by his transformation from an ordinary individual to a key player in the realm’s destiny. The narrative expertly utilizes a rich array of fantasy staples, such as magical items, mythical creatures, and a hero’s journey, combined with the interactive and rule-bound nature of video games. This creates a dynamic setting where characters know their roles within the “game,” navigating quests and challenges with a blend of self-aware humor and classic heroism.

J. Paul Roe’s world-building is meticulous and immersive, incorporating elements like character classes, stat points, and interactive environments that echo popular role-playing games with their own uniqueness. This not only serves to enrich the narrative but also provides a meta-commentary on the nature of storytelling and character development within both games and books. The literary elements in Dice Lords are cleverly crafted, with metaphors relating to the dual realities experienced by the characters and allusions to gaming culture that will appeal to fans of the genre. Roe’s skillful use of dialogue and description brings the world and its inhabitants to life, fully immersing readers in the universe. Dice Lords is a compelling fusion of fantasy and gaming, offering a fresh take on the high fantasy genre that challenges and entertains. It’s a narrative that rewards patience and engagement, providing depth and complexity that will appeal to gamers and fantasy enthusiasts alike. This is the best high fantasy, game-lit book I’ve ever read, and I've read plenty.

Jefto Pierre

J. Paul Roe's Dice Lords introduces us to Devlin Froad, an unambitious man lacking zeal and resourcefulness. Having recently broken up with his girlfriend due to his lack of maturity, Devlin unworriedly makes his way to his new place of employment--CrossRoad Games LLC, a struggling gaming company. Devlin scores a temporary gig with them using the Chore Weasel app. While sorting through a pile of documents on the job, Devlin's attention is drawn to his employer's desk. Sure enough, he discovers a N-Com gaming system in Tom's drawer. This unique gaming device can directly connect to the user's brain. After using the N-Com on himself, Devlin is sucked into a gaming world like no other. However, the only way to escape this world is if his character, the Arc Herald, kills the mad gods who wield power over the Realmkin. Will Devlin prevail on his quest?

Dice Lords is a captivating fantasy gamelit starring our unsuspecting hero, Devlin. Readers who are new to the gamelit world will not be disappointed. The plot is adventure-packed and intriguing, with a layer of humor that sets it apart from other fantasy novels. This humor transforms seemingly problematic situations into unexpectedly hilarious moments, provided you are willing to relinquish your overly analytical mind and submerge yourself in the never-ending fun. Believe me when I say this book offers a boatload of entertainment! I have only high praise for J. Paul Roe's creative mind. I love the uniqueness and originality that Devlin encounters in the Realmkin. Not only does the episodic nature of his quest keep the momentum and pacing flowing, but Roe's ability to create an enjoyable story--overflowing with compelling characters--will immediately win readers over. I recommend this engaging tale to gamelit fans everywhere.

Alija Turkovic

Dice Lords by J. Paul Roe narrates the exploits of Devlin Froad, the unlikely hero in a world not of his own making. Devlin is a self-proclaimed layabout, devoid of genuine career goals and marketable skills. Through a gig app, he gains employment at CrossRoad Games, a floundering gaming development company. Devlin's provisional gig requires him to do trivial and mundane tasks for quick cash. He discovers a much-sought-after gaming system that taps into the gamer's brain. Without thinking twice, Devlin takes it for a spin. Unknown to him, the system has a few dangerous bugs that the creator has yet to rectify, leaving him trapped inside an animated gaming world called The Realm of the Crossroads. To return to the real world, he has to kill the gods who control this digital world. Can he achieve this impossible feat?

Dice Lords is an exciting, riveting, edge-of-your-seat GameLit that will capture your attention from the first page. It is well-written, masterfully structured, and highly addictive. As someone new to this fascinating genre, I cannot think of one single criticism after reading this book. It is all humor and pure fun! I enjoyed the witty dialogue and character interaction between Devlin and Mishelie, his game guide. Their fascinating love/hate dynamic really adds a refreshing layer of intrigue to the storyline. I love the story's progression, unique world-building, and unexpected curveballs. Dice Lords is the kind of book that will have you on your toes, wondering what scenario will develop next. The Realm of the Crossroads is a world filled with magic, engaging quests, and loads of silliness in between the plot. Join this adventure, brimming with comedy, chaos, and unexpected twists, where nothing goes quite as planned. You're guaranteed to love it!